Former Rideshare Driver Now Offering Other Drivers Chance To Earn Up To $20 Per Delivery Through Drinkos!

Drinkos, the on-demand beverage and more delivery company, is offering Uber, lyft and other rideshare drivers the chance to increase their income through a new delivery program

Drinkos announces that it is offering rideshare drivers, including Uber and lyft drivers, up to $20 per delivery under a new program it recently unveiled.

Drinkos (drinkos.com) is an innovative on-demand liquor and more delivery service that launched in Cincinnati, Ohio on September 13, 2014 – a launch that proved so popular the company had to repeatedly shut down its website due to the amount of orders it was receiving.

Several media groups including Reuters, Crain’s, The Chicago Tribune, The New York Times and local Cincinnati TV news stations covered the company’s auspicious beginning.

Now Drinkos founder Ephrem Lijalem, himself a former part-time rideshare driver, has come up with a unique delivery plan that will help his company meet demand while also providing rideshare drivers with extra income.

“Frankly, we believe our service couldn’t be coming along at a better time,” Lijalem said of the program, which will allow rideshare drivers to make deliveries. “Uber and other rideshare companies have been aggressively cutting down fares to the point where rideshare drivers are now averaging only .90 cents per mile in many major cities. Those types of low fares have made it very tough on drivers and many are desperate to make extra cash, which is what our service allows them to do.”

Over 400 rideshare drivers have already signed up with Drinkos, which is still growing rapidly by word of mouth and hasn’t had to run any advertising campaigns for itself.

Drinkos is also asking for the support of the rideshare community in addition to signing up for the delivery program, Lijalem indicated.

“We are looking to raise capital through crowd-funding,” Lijalem said. “The capital will be used to maximize our infrastructure and add more products to our current offerings so drivers can earn more money per hour and improve delivery times to our customers.”

To sign up for Drinkos, drivers should visit drinkos.com/become-a-driver/. While Drinkos new program is primarily designed for ridesharing drivers, those who drive taxis, limos and pizza delivery vehicles are also welcome to sign up.

Please visit crowdfunding.drinkos.com/ to contribute to the crowd-funding campaign.

“Together, we can make this business a success,” Lijalem said.

ABOUT DRINKOS

Founded in Chicago, Illinois, Drinkos is an on-demand premium beer, wine and more shop that promises customers delivery from the store to their door in less than 60 minutes! The business happily runs essential party errands for its clientele.

To read today’s crowd-based op-ed, news and information please visit CU, or follow us on Twitter at CU – Twitter.

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Soft Mozart 2.0 Receives Support From Music Industry Titan John Barnes, Former Producer For King Of Pop Michael Jackson

Legendary music producer John Barnes has joined the campaign to support the development of Soft Mozart 2.0. He joins musicologist Hellene Hiner, who spearheaded the original Soft Mozart software. Soft Mozart, an innovative – yet traditional – system for learning the piano first launched in 2002 and continues to be used today in 60 different countries. Although he’s a classically trained multi-instrumentalist, Barnes brings a pop sensibility to the project. Hiner envisions version 2.0 as bridging gaps between genres, uniting people under the common banner of music literacy. Learn more at indiegogo.com/projects/music-education-2-0-soft-mozart-way#/.

“I believe music education and music literacy are more important today than ever,” says Barnes. “Music prepares young people to do well in life, no matter what they do in terms of a career. Understanding the intricacies of music through practice and discipline can instill confidence. Learning music also develops creativity, patience and, when playing with others, an appreciation for teamwork. The versatility of Soft Mozart is what really got my attention. The software is great for schools of course, but people of any age and skill level can quickly become more proficient at the piano.”

Today, Barnes is CEO at Innersound Studios, where he and his team produce music for the entertainment industry, from movies and TV shows to studio recordings. His professional credits including working closely with artists like Marvin Gaye, The Miracles, Kenny Loggins, Julio Iglesias, Lionel Richie, Celine Dion, Aretha Franklin, Whitney Houston, Janet Jackson, Snoop Dogg, Ciara and of course Michael Jackson. In 1985, he lent his talents to the USA for Africa campaign, the collaboration of leading popular musicians that resulted in the famous “We Are the World” song and video.

“Music has been such a vital part of my own life,” adds Barnes, “and I want to say ‘thanks’ by giving back to the community. Supporting the campaign for Soft Mozart 2.0 allows me to do that. My hope is that Hellene Hiner’s remarkable software product begins a new era in music education for the masses.”

Funding for music education in public schools has sadly been on a steady decline, particularly since the passage of the No Child Left Behind Act. According to Department of Education data shared by the NAMM Foundation, 40 percent of U.S. high schools in 2010 did not have an arts requirement for graduation. The situation is especially unfortunate because research shows enormous value in music education.

Learning to read music and play an instrument well confers advantages that extend into every other academic disciple, while also teaching important personal and social skills. A New York Times feature story on high achieving individuals revealed music as common tread. Listening, focusing and collaborating were singled out as important skills that music strengthens.

The connection between music and math has been noted for some time – learning piano, for instance, can strengthen the kind of cognitive functions that are equally important in understanding mathematics. Put another way, both music and math are a type of abstract language – learning one smooths the path to learning another.

The Indiegogo campaign for Soft Mozart 2.0 launched on December 3 and will run for two months. The goal is to raise $500,000, which will go toward updating the software, creating mobile apps, generating awareness and hiring technical support, among other tasks.

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Ringwill Releases The World’s First Flowchart Programming Electronic Development Platform

Targeting electronic developers with a non-technical background, Ringwill Inc. has released its first product Wikit – the world’s first flowchart programming electronic development platform based on visual IDE. It is intended to allow students, inventors, hobbyists and artists to make interactive projects without technical barriers.

“The debut of Wikit will transform the traditional electronic programming method. The key feature of Wikit is that it applies flowcharts to programming, which enables people who don’t have technical background the ability to engage in creative thinking,” said Jie Fu, co-founder of Ringwill.

Wikit is a tiny computer that users can program to process inputs and outputs going to and from the chip. A Wikit toolkit includes a USB powered Wikit board, consisting of a Lattice FPGA, flash, a crystal or oscillator and a linear voltage regulator as well as the Wikit IDE (Integrated Development Environment), a free software and app.

The Wikit IDE provides an interactive interface for users to program in flowchart form language that the Wikit understands as easy as drag and drop. Instructions can be downloaded to the Wikit board through Wi-Fi or Bluetooth, then the Wikit board will carry out these instructions and interact with the outside world.

“The innovative flowchart programming provided by Wikit allows makers from various fields to participate in electronic design, liberate their creativity and experience the joy of inventing,” commented David Li, founder and CEO of Ardublock and Shanghai XINCHEJIAN fab-lab, as one of the first users of Wikit.

The Wikit board offers great expandability by exposing its FPGA’s I/O pins to enable users to connect those pins to other circuits or to sensors. A short list of supported circuits and sensors includes but is not limited to wireless buttons, wireless light sensors, touch buttons, moisture sensors, PIR motion sensors, RBG LEDs and noise sensors. Other functionalities of the Wikit board include 16 digital GPIOs, four 12 bit ADC channels running under a 200 KHz clock, 10+ GND and VCC pins, 5V-3.3V compatible IOS, built-in Bluetooth and WiFi, wireless programming and debugging, and 200 MHz execution speed.

The Wikit IDE supports a drag and drop programming style that help users avoid the burden of learning various programming languages. It also provides more than 20 examples to help users from beginner to expert level and offers built-in IO drivers to support I2C, CAN, SPI, UART, GPIO, Wi-Fi and Bluetooth.

With the help of detailed hardware connection guidance and self-testing function, users can get rid of any hardware trouble before programming, which greatly shortens development time and reduces debugging difficulty. The first version of Wikit IDE for iPad will be available on the App Store in near future.

The flowchart programming methodology lowers technical requirement for developers, therefore users without programming knowledge can be able to build a quick prototype on Wikit.

“Wikit is easy-to-use, modular and allows even non-technical people to understand and build hardware prototypes. It is also a vital tool for hardware startups that want to build and test quickly as speed is essential in the dynamic and competitive space of consumer electronics,” explained Ran Ma, founder and CEO of SIREN CARE.

Students in Shenzhen Open Innovation Lab and startups from Shanghai lab fab are incorporating Wikit as prototyping tool to create innovative solutions and test ideas. Wikit will launch user survey on Thunderclap as well as crowdfunding in near future.

About Ringwill

Established in 2015, Ringwill is a design house for start-ups and offers rapid prototyping solutions as well as mass production service. The company is currently based in Shanghai.

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Med-X, Inc. Launches Cannabis Industry’s First Regulation A+ Equity Crowdfunding Campaign

Company’s Products to Professionalize the Cannabis Industry by Keeping Medical-Grade, Unregulated Cannabis Safe from Pesticides, Mold and Other Harmful Substances

Med-X, Inc. (Med-X) today launched an equity crowdfunding initiative as the next phase in the company’s fundraising strategy. The company announced late last month that it had been qualified by the United States Securities and Exchange Commission (SEC) to sell shares to the general public through the Regulation A+ equity crowdfunding initiative, making Med-X the first company in the cannabis industry to be qualified by the SEC for a public offering under these rules. The company will be offering anyone interested in embracing the rapidly emerging cannabis industry, expected to yield billions annually, the chance to reserve shares early.

Blazing the trail with research and development, agriculture, manufacturing and a media division, Med-X’s mission is to expand the medical and recreational cannabis industry by educating the community and developing products that are safe, effective and affordable. The company’s relationships in the medical and biochemistry fields give it the ability to position itself as a long-term player in the industry.

“We are offering this chance to reserve shares through an equity crowdfunding campaign to give all Americans the chance to be a part of a positive phase in the rapidly evolving cannabis industry,” said Dr. David Toomey, CEO of Med-X. “We see tremendous growth potential for the industry at large with both medical and recreational users, as well as a tremendous need for products that the public can trust not to be contaminated with pesticides, mold, or other problematic substances.”

In February 2015, Med-X opened its first patient cooperative to cultivate 100% natural and organically grown medical cannabis for its research and development program. Med-X’s management team recognized a huge need to bring safe, medical-grade cannabis to the medical community that is free of pesticides, mold and other harmful substances. Medical cannabis dispensaries in California remain unregulated for the most part, despite cannabis’ use as a holistic alternative to pharmaceutical drugs. As more states legalize medical and recreational cannabis, cultivation centers are likely to face mandated product testing for potency and contaminants and, as a result, many will subsequently be forced to close if they aren’t complying.

Med-X’s Nature-Cide product was created to solve the pesticide problem with all natural green solutions and is one of the first to market. Nature-Cide All Purpose Insecticide has been tested safe for cannabis cultivation, is EPA Registered nationally with the states which require registration and has been approved by the Colorado Department of Agriculture for use in cannabis cultivation.

Individuals interested in learning more about the opportunity to reserve shares in Med-X can visit StartEngine.com. Med-X will be one of the first ten companies utilizing StartEngine.com.

SEC Disclaimer

AN OFFERING STATEMENT REGARDING THIS OFFERING HAS BEEN FILED WITH THE SEC. THE SEC HAS QUALIFIED THAT OFFERING STATEMENT, WHICH ONLY MEANS THAT THE COMPANY MAY MAKE SALES OF THE SECURITIES DESCRIBED BY THE OFFERING STATEMENT. IT DOES NOT MEAN THAT THE SEC HAS APPROVED, PASSED UPON THE MERITS OR PASSED UPON THE ACCURACY OR COMPLETENESS OF THE INFORMATION IN THE OFFERING STATEMENT. YOU MAY OBTAIN A COPY OF THE OFFERING CIRCULAR THAT IS PART OF THAT OFFERING STATEMENT FROM:

MED-X, INC. 8326 REMMET AVENUE CANOGA PARK, CA 91304
YOU SHOULD READ THE OFFERING CIRCULAR BEFORE MAKING ANY INVESTMENT.

About Med-X, Inc.

Med-X, Inc. is a Nevada corporation formed in February 2014 to cultivate and support the fast paced emerging cannabis industry through such activities as compound identification and extraction of the identified cannabidiol (CBD) compounds for the present medical industry demand. The company also plans to create and publish high quality cannabis industry media content through the company’s online media platform, marijuanatimes.org to generate revenue from advertisers as well as sell industry related merchandise to patients and consumers. The company is also gearing up to supply products to the cannabis agricultural and provisioning industries through manufacturing partnerships.

About StartEngine Crowdfunding, Inc.

StartEngine is the premier equity crowdfunding platform, connecting entrepreneurs and aspiring investors with tomorrow’s progressive companies. Based in Los Angeles, the company was created in 2013 by Howard Marks, co-founder of Activision, and Ron Miller. StartEngine aims to revolutionize the startup business model by helping individuals invest in private companies on a public platform for the first time in history, thereby helping entrepreneurs achieve their dreams.

Forward-Looking Statements

This release may contain forward-looking statements regarding projected business performance, operating results, financial condition and other aspects of the company, expressed by such language as “expected,” “anticipated,” “projected” and “forecasted.” Please be advised that such statements are estimates only and there is no assurance that the results stated or implied by forward-looking statements will actually be realized by the company. Forward-looking statements may be based on management assumptions that prove to be wrong. The company and its business are subject to substantial risks and potential events beyond its control that would cause material differences between predicted results and actual results, including the company incurring operating losses and experiencing unexpected material adverse events.

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High-Tech Tinsel Brings Good Tidings

Inventor’s Epiphany Inspires Internet-Connected Christmas Tree Ornament

Legend has it that the tradition of the Christmas tree began in Latvia in the year 1510. Today about 40 million Christmas trees are purchased in the U.S., and double that amount worldwide.

But the humble tree has not changed much in the past 500 years; that is, until now, with the introduction of Jolly, the world’s first smart connected Christmas tree ornament.

Barton Listick, Jolly’s inventor, explains that, “A few months ago while working on a different gadget project, my thoughts drifted to Christmas, and I realized in a flash that a Christmas tree ornament, using today’s tiny technology and an Internet connection, could bring new fun and interactivity to the age-old Christmas tree. I immediately dropped my other project and set out to build that ornament.”

The resulting product is called Jolly, and is currently being crowdfunded on Indiegogo (igg.me/at/jolly).

Jolly automatically brings a variety of holiday-themed entertainment into the home throughout the season, including a Christmas calendar countdown, Santa tracker, Bible verses, personalized animations, and photos of family and friends from photo sites, phones and social networks. All features are easily configured using the Jolly app on an iPhone or Android.

“Imagine receiving holiday greetings from friends and family displayed right on your tree,”
says Listick. “We’ve dubbed that feature ‘tree mail,’ and it’s just one of the crazy but fun possibilities that this new ornament makes possible.”

For more information, please visit getjollynow.com.

ABOUT BARTON LISTICK:

Over the past 25 years, Barton and his team at Trylonix Corp. have developed and launched many top-selling and award-winning products for families and children, including JumpStart (the educational game series with many millions of copies sold), Stride Academy (an online adaptive K12 learning system currently serving hundreds of thousands of students), and the My Reward Board children’s motivational program.

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BC Professional Fire Fighters’ Burn Fund launch Crowdfunding Campaign For NEW Burn Fund Centre

The BC Professional Fire Fighters Burn Fund and SEE The Change Productions have launched an Indiegogo campaign to support the Burn Fund Centre Legacy Project in its goal to fully fund the facility before its opening in March, 2016. Campaign main website is: burnfundcentre.org

An extraordinary opportunity to build a new & permanent home comes but once in a lifetime for a charity. This is our time! The Burn Fund Centre will meet a critical shortfall in accommodations for burn & trauma patients and their family caregivers. The new Burn Fund Centre will solve this crisis.

Each year over 800 children and adults from around B.C. and the Yukon are admitted to the Burn, Trauma & High Acuity Unit at Vancouver General Hospital and BC Children’s Hospital suffering serious trauma. Patients generally stay at least a month in the hospital (but it can be up to several months) during both acute and reconstructive phases of care.

During this time, caregivers need affordable, close accommodation so that they can spend long hours at the hospital with their loved ones and be able to reach them quickly if necessary.

Once a patient leaves the hospital, they often require complex outpatient care. As an outpatient they may need dressing changes at the clinic as often as once every three days for the first six months. About half of burn and trauma patients are transferred to G.F. Strong for rehabilitation. They may require outpatient care for up to two years. Children require yearly follow-ups through their growing years.

When receiving out-patient care, the patient and their caregiver need close affordable accommodation that is conducive to healing for somebody highly vulnerable to infections.

There is currently a critical shortfall in appropriate patient accommodation for burn and trauma survivors that may potentially have resulted in compromised health outcomes.

The new Burn Fund Centre will solve this crisis!

Conveniently located at E. 23rd Avenue and Main Street between the BC Professional Fire Fighters’ Burn, Trauma & High Acuity Unit at Vancouver General Hospital & BC Children’s Hospital, the Centre will include:

8 short-term-stay, FREE of charge, furnished accommodation suites for patients and families while undergoing treatment at VGH or Children’s Hospital, on discharge transition or returning for follow up appointments

Common spaces for all guests; a family friendly great room, children’s play area, large family kitchen, laundry facilities, computer stations, resource and games library, secure outdoor spaces, and a healing garden with plants chosen for their burn injury-friendly qualities

Information, Referrals & Subsidies for Child, Youth & Adult Burn Survivors

“Future Is Mine”—Adult Burn Survivor Program

Young Burn Survivor – Summer Burn Camp

Burn & Safety Awareness Educational Resources & Programs

BC Professional Fire Fighters’ Association & Burn Fund Administration Offices

Ground Floor includes 3,200 square feet of prime retail space—a social venture to support the building’s operations

Burn Fund Centre key highlights and donor generosity:

City of Vancouver provides land for Centre

$4M investment from BC Housing & BC Ministry of Health

$2.5M donation from the Jack & Darlene Poole Foundation

$1.3M pledged from Fire Fighter Locals

$825,000 in in-kind project management services plus a cash donation to sponsor the meeting and workshop room by Concert Properties

Ground Breaking – September 17, 2014

Construction Started – November, 2014

Burn Fund Office relocates to Burn Fund Centre – December, 2015

Grand Opening – March 18, 2016!

The generosity of individuals, companies, and foundations is crucial to the continued development and delivery of the more than thirty essential programs; including equipment purchases and support that is so desperately needed by burn survivors, their families, caregivers, and hospitals. The Burn Fund Centre will bring all of this work together under one roof.

“I was nine years old… I was a patient for almost two months… my family could not always be there with me, which is why the new Burn Centre that is being planned is so important for families like mine.”

~ Rhea Dyck, Burn Survivor

HOW can you help with the Burn Fund Centre?

Support for this project has been overwhelming and we are in the home stretch of our fundraising with only $440,000 of $13.1M remaining! We need to raise the last 4% to fully fund the Centre – we are 96% there!

This will be the first facility of its kind in the WORLD for Burn Survivors and their families, a truly historic opening!

1 – MAKE A DONATION TO THIS CAMPAIGN!
We are grateful for every donation we receive; together we will reach this goal!

2- GET INVOLVED – JOIN and SHARE this CAMPAIGN!
Let’s get this campaign out there and let’s cross the finish line together!

burnfundcentre.org (direct link to campaign)
facebook.com/burnfundcentre
twitter.com/burnfundcentre (official hashtag #WeAreAllTheBurnFund )

Anyone can help The Burn Fund cross the finish line by joining their campaign at burnfundcentre.org and following them on Twitter (@burnfundcentre), Facebook and other social media outlets.

Thank You for helping us get the word out on this campaign and spreading the links above.

PS – Also enjoy our latest video from our Bright Nights opening event. The donations that night were $130K and our young reporter does a great job showcasing an amazing evening:

To read today’s crowd-based op-ed, news and information please visit CU, or follow us on Twitter at CU – Twitter.

G2A LAND Free Download From G2A.COM. Planned For Q1 2016

The G2A Land attraction is now showing at major gaming events around the world! A G2A.COM customer wearing the 3D goggles to experiencing G2A Land fully. Marcin Kryszpin, Head of Oculus Team at G2A.COM stands by to explain how it works. …

G2A.COM invested over 20 million Euros over the past two years into research and development to establish new cutting edge technologies. During the Virtual Reality (VR), project research on G2A Land, new design techniques became a first in the field of VR. The G2A.COM team of top VR, artists and inventors created G2A Land and developed a gaming ‘experience’ that is obtaining rave reviews from VR bloggers around the world.

Responses include:

“This is a beautiful 3D G2A show featuring a variety of attractions. I could lose myself playing it for hours checking details on each hand designed object, trying to beat highest scores in the shooting-range.” (DNS). ” It was a great feeling to ride roller coaster in G2A Land. I was shocked that I felt like I was on a real roller coaster and even for some moments, I was afraid of the speed. It is my favourite entertainment in G2A Land. I had a chance to experience shooter and cinema world, which I also enjoyed.”

Recently, Facebook invested $2 billion to develop Oculus. This Oculus Rift project raised more than $ 2.4 million on Kickstarter which made it the most funded gaming peripheral ever. The word Oculus is derived from the Latin word meaning, ‘eye’. When using the Oculus goggles, user eyes and minds are tricked into believing that what they see is real.

The team began in August 2014, developing new techniques that have become a global first in the field of virtual reality. G2A Land seeks to be as close as possible to the technologies that are available for gamers; a virtual amusement park connected within the G2A platform so that when the Oculus Rift devise is launched, customers who use the 3D devise will fully understand and experience what Oculus technology is all about.

G2A Land becomes a free public download at the same time as the launch of Facebook Oculus Rift most likely in Q1, 2016.

VR is described as an immersive multimedia or computer-simulated reality. It replicates an environment that simulates physical presence in places in the real world or imagined worlds and enables the user to interact in that heightened world. Virtual realities artificially create sensory experiences, which can include sight, hearing, touch, and smell.

“VR adds a new dimension to the gaming world that we know. We’ll be able to experience some titles in a deeper way and it definitely allows developers to use new tools to absorb gamers in the game world.” says Marcin Kryszpin, Head of Oculus Team at G2A.COM.

To read today’s crowd-based op-ed, news and information please visit CU, or follow us on Twitter at CU – Twitter.